As you can see from the paucity of postings this game is not very popular and of little interest.
New Horizons Remastered
A downloadable game for Windows and Linux
New Horizons Remastered is a new project to port the best mod content produced by the PiratesAhoy! community to Unity.
This is being developed as a standalone game and will include features such as exploration, fencing, sailing, ship combat, quests and more.
For more information, and if you want to contribute to the project, visit us at www.piratesahoy.net.
|NOTICE: This is an early development build of the game. The assets and gameplay mechanics in this build do NOT represent the quality or full feature set of the final product.|
|Published||Jul 07, 2017|
|Authors||PiratesAhoy!, Armada, CaptainMurphy|
|Average session||About an hour|
|Inputs||Keyboard, Mouse, Gamepad (any)|
We recommend using the Itch desktop client to receive automatic updates.
However, if you prefer not to use the client, please make sure you install game updates into an empty folder. Do not overwrite any previous installs, as this could cause the game not to run properly.
This is a standalone game, NOT a mod. DO NOT attempt to install the game on top of Pirates of the Caribbean or any other game, as it will not run properly.
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This is cool! I miss this game so much. What is going on like right now? can we expect any more content soon?
Since you are playing New Horizon (an assumption) then you are experiencing the instability and really insulting representations that only a landlubber could have thought represents sailing in that era. Tornadoes at sea... waterspouts... EF-0 can't and don't tear apart ships. If you enjoy the constant interruptions while your avatar conducts business, as well as the constant storms suddenly engulfing your ship, the "cursed"gold skull coin that turns your simulation role-play game into Disney Trash, then this is the game for you... I could go on and on for pages with all the malware issues in this code. Whoever cobbled together the logic scheme with all this trash was obviously incompetent to work on this project and took great joy in including as much bogus irritation and insulting twists and ridiculous events as possible... probably the result of a very antagonistic working environment.
Good luck trying to the get the people working on this to fix all these intentional faults, much less the endless crashes, no one seems to know how to recover and never heard of check-sum validation.
You can try to work with the euro-powers running the show, but good luck getting them to do anything. The list of updates affects everything but the New Horizons... they spend all the time on individual personalized games, and don't care what the rest of us are trying to play.
Best of luck Matey, following seas and steady breezes for you
Я играл Корсары 2 POTC в моем детстве, до сих пор я не могу назвать любую другую игру лучше , чем этот, в этой теме, и это просто удивительно, я никогда не думал , что это возможно!
just to confirm - there is curently no way to stay in 1st person on the ship while it is moving?
Problem is when you have the on-deck view you cannot easily steer the ship without landmark references seen in the Astronaut view.
I feel like the entire dev team is going to end up playing sea of thieves and nothing else, lol. I actually hope most of the devs from here give RARE some PVE gameplay tips for a pirate game.
You know what. I have seen plenty of pirate games around, but to be honest, no game that I have found really compares to Pirates of The Caribbean. The game was awesome. The things you could do in the game, the way the game worked, the graphics for it's time, how it all fitted together was just amazing and so far I have found no game like this. Fair enough there are similar games that allow you to do similar things, but POTC really stood out and I hope New Horizons will make it stand out even more, especially with more things to do, graphics, etc. The game looks nice so far, amazing and I can't wait for the final product. Good luck.
The game would be awesome if it weren't for all the out of place trash left by Bethesda SW when they converted Akella's game to Disney and filled it with so much garbage intended to interest the target community of 10 yr-olds that they completely trashed the heart of the game. It is so unstable that you have to save at every step, every change of scene, and even then it is sometimes rigged, or scripted, so that you cannot save and end up playing the same scenario over and over and over... ad nausea. Gimmicks constantly interfere with a rational simulation of the era. People at Pirates Ahoy! don't even play the New Horizons they are using the engine to create their own scenarios so they don't have to deal with all the Disney trash and instability. Program crashes for no reason, something in the background hangs when you try to end the game and can result in a blue-screen crash... haven't seen those since Win95!( Ships fire broadsides into cliffs since no one worked out the simple spatial relationships constricted by the landscape superimposed on the playing field. When you try to voice opinions on these problems as issues that really need fixing they get really pissy and are so immature they block any criticism. I doubt this game will ever be stable and a clean role-play era simulation based on C.S. Forester's novels... about the best historian of the period.
Its been awhile since the last update, is the project still going?
It would be a Christmas miracle!
You'll want to swing by the website to find out. Holidays are always really slow for 100% volunteer projects, so I never expect much during the last quarter of the year.
Hey, Im actually in love with this game. I have it on CD but my new laptop can't read CD's so I've decided to download it for free. I found this website and the work ur guys doing and im really interested on working on it. I've been working with unity for about 2 years. I'm studiying Software Engineering (2nd year) but if been programming and modeling (a bit less but I know the basics) since 15. If this is a project looking to remastered the Classic of Piracy with no interest in monetizing ill really want to join. Writte me an e-mail (dunno if you can see it in my profile or even send me a private... im new in this website xd) and ill be glad to know your terms (if there are any)
I cannot enter the gate? How am i supposed to continue??
Hi, yesterday i downloaded the demo and when i wanted to play it this morning it crashed and gave me a crash report folder named 2017-10-17_103016
Hi all, I hope you're enjoying the latest build. We'd love to know how well it runs on your PC, so please drop by our forum and tell us about it if you get a chance: http://www.piratesahoy.net/threads/performance-testing.28721/
i can only walk around in the harbour??
Will there also be the old music in the game from the original one in your remaster? - I loved it! :)
Only the music that is under no copyright, or a copyright that allows it to be used. We will be adding the ability to mod the game, and that will include adding music scores through those tools, so they can be added by users later, just not as part of the core game.
Hi everyone, you can get a sneak peek at the latest developments in this thread on our forums: http://www.piratesahoy.net/threads/progress-screenshots.28108/#post-557998
We'll post a more detailed article with the main changes when the next build is released.
@Dalek i was lost after he went towards the first man on the dock , geeezus
i've been wanting a good game with pirates, Sea battles etc... im hoping this will eventually quench my thirst for that
So did I, avid fan of Sid Meiers Pirate which for the time was a most popular game, straight playing period simulation limited only by sprite technology.
thought this game would be a vast improvement, so did Sid, but as he was scuttled by Atari (Super Mario the Pirate) Bethesda SW gutted this program as a Disney prostitute, creating all kinds of stupid gimmicks and scripted play that takes away the complexity of reality.
Since it is an open-community effort I would think some intelligent coder out there that also likes C. S. Forester and sees in this framework a sow's ear that can be turned into a silk purse of programming. But, so far, no takers. People are using the engine to work up scenarios of their own interest, very restricted and lacking in universal appeal.
Since it is abandon-ware maybe some intelligent person with the right skillset and an interest in the tall ships and Spanish Main will take interest and use that passion to do what is right?)
Yea... the second coming of Christ is more likely.(
so, is this game going to be like the original new horizons mod, just updated with new stuff and new engine? or will this one be completely different?
The New Horizons mod is the template we're following, to a certain extent. Some features will be improved or implemented slightly differently to modernise the gameplay where appropriate (such as camera controls, fencing and UI elements).
Una pregunta, esta demo esta en español?
Is the demo in Spanish?
Hi, the demo is only in English right now. Other languages might come later, once the game has more features.
A quick question from a itch noob - after registering it seems to give me the same options as if I had just downloaded the installer - but I thought i read it should be doing some sort of automatic version update? Is it the follow option on RHS? Collection?
When you run the itch program there is an update button under the game details.
Is there sailing in the demo? if so, how do i sail, Also in the future will there be ghost ships in the game?
you walk to the end of the pier and you can get onto the ship
what button do i press?
Yes, there is sailing, and you can board your ship to enter sailing mode as described above. Sailing works like PotC, using W and S to raise/lower sails and A/D to turn.
As for ghost ships, there aren't any plans for supernatural elements in the core game. However, we will let modders add their own storylines and quests as additional downloads, which may include content like that.
Will there be a monthly update or whenever you feel like it?
Good looking game. Jumping would be nice and not very hard to implement quickly. If you ever need another programmer I'd love to help :)
Jumping, climbing, and other 3d movements are not going to be planned until after the 1.0 version is functional.
Good luck to you guys!
Looks like SeaDogs?